Zerg OL: This Game Has 100 Million Points of Liver

Chapter 375: The enemy is ridiculously weak

  Chapter 375 The enemy is too weak

  Because when the players come forward to sneak attack, they are basically in a state of rushing to fight and the most important thing is.

During the battle, the players' **** corruptors wanted to leave the battlefield. Although they sent warships to pursue them, compared to the orderly pursuit fleets of the civilizations that fought before, this civilization's pursuit seemed abnormal. confusion.

  Many players took advantage of the chaos and managed to escape, so the players actually lost more than 3,000 Tier 1 Corruptors in this battle.

   This kind of loss made the players feel a little surprised. Originally they estimated that at least half of the 100,000 Corruptors would die, but whoever imagined it would die only 3,000. Of course, this is also a good thing for the players.

   After the enemy was dealt with, the main force of the players also withdrew from the battlefield immediately, while the rest of the king worm team began to collect the loot. As for the eye worm, it was still staring at the surroundings as before.

   "Speaking of which, I found a strange thing." Said the Kingworm player who was collecting resources at this time.

   "What did you find?" asked the companion next to him after hearing what the king worm player said.

   "Although the strength of these warships is not very good, the energy **** they generate are not low in exchange for evolution points."

   "And I have carefully looked at their warships. Many of the materials used are very strong, but there is obviously a problem with their lineup. Their defensive warships are too few. Most of their warships are offensive."

   "I guess this is also the reason why we played so easily just now."

   Hearing what the player said, the person next to him also took a closer look at the wreckage of the warship beside him, "Hearing what you said, I feel that this is really the case. I mean, why does this civilization's warship do so much damage?"

   "It's just that there is obviously a big problem with their lineup, but I don't understand that as a high-level civilization, they should have known this mistake a long time ago. Why don't they improve it?"

  After hearing what the player said, everyone shook their heads to express their confusion.

  Although I don't understand it, this matter is not important at this time, because they have already won this wave.

   And after the players cleaned up all the battleships here, they soon discovered another problem.

  That is, the enemy's support is still delayed.

   "What's the situation? From the end of the battle to the present, the battlefield has been cleaned up, and the enemy's reinforcement warships still haven't come."

  At this time, a group of players are also discussing this issue, because the development of the whole thing deviates too much from their previous expectations.

   "Do you think it's possible that the enemy's warships haven't come yet, and now most of their civilized fronts are on their way, that's why this happens."

"I think it's a little bit possible, but I'm thinking that their main force hasn't arrived yet. What's the use of putting so many scout ships? Once the scout ships are found by us, we flee, so their scouting is meaningless .”

   "Not only is it meaningless, but it also scares the snake."

   And while everyone was talking to each other, the eyeworm player who had gone out to find civilization before sent back the latest news.

   "Good news, brothers, I have found another civilization's warship stronghold. This civilization has many more warships than the previous civilization, with a total of about 300,000 ships."

  As the player's voice fell, everyone immediately shifted the topic to this formation.

   "Brother, you should report the quantity in detail. You have to make an approximate number of how many flagships the opponent has and how many guards they have to expel."

   "Understood... I only saw 30 flagships here. I counted the number of destroyers and frigates at most no more than 3,000, and the rest of the battleships are all cruisers."

   At this moment, after the eyeworm player told the situation over there, everyone also looked at each other in blank dismay.

   "What the hell? Just a few ships of other tonnages, and the rest are all cruisers?" Speaking of a player, his tone was full of disbelief.

"The opponent's lineup is so weird. I looked at it and said that I couldn't understand it. Although it is outrageous, I can tell everyone that the opponent has such a weird lineup." Hearing the questions from the crowd, the eyeworm player affirmed Said.

   "Damn, I really can't figure out what these civilizations are thinking. A normal battle group should be a combination of different warships."

   "Each warship uses its own advantages to the extreme, but this civilization, no, to be precise, it should be the combination of warships of these two civilizations that just made me confused."

   "If you don't understand these civilizations, you can still understand if you say they are low-level civilizations and don't understand these principles, but how can this group of people who are all high-level civilizations not know the situation."

   "Forget it, brothers, let's not worry about the mentally retarded operations of these civilizations for the time being. After all, our primary purpose now is to discuss whether we should fight this civilization or not."

   "Fight, it is definitely a fight, but we have to think about how to win this war while minimizing the damage."

"I just took a closer look at the models of this batch of warships. The civilization we encountered before is almost dominated by attack ships. Although their warships are very fragile, it is undeniable that their warship damage is very high. .”

   "And the number of this wave is obviously more than the last wave. If we continue to play the previous way, we will definitely lose a lot. After all, quantitative changes lead to qualitative changes."

Hearing what this player said, another person also expressed his opinion, "And to be honest, even if we try to reduce losses as much as possible, tens of thousands of Corruptors may still be killed every game .”

   "We can accept this in the short term, but even this kind of loss will make us uncomfortable in the long run."

   "After all, what we want to fight is a protracted war, not just one or two games, so I suggest that we change our thinking."

  I heard this player say that everyone knows this truth.

  Although you can get evolution points by killing battleships now, the amount you get is too small compared to the loss.

"I did the math. The total cost of the Corruptors in the first stage is 1.8 million evolution points. Even if each of the enemy's warships exploded with 10,000 evolution points, our death of one is equivalent to killing one of the enemies. Only one hundred and eighty ships can pay back."

  “In the past, although we lost a lot of battles with the enemy, we always had bases or resource planets for us to harvest, but now we don’t have these things for us to harvest when we fight the enemy.”

   "This is purely to fight for our reserves, so it's okay in the short term, but it feels like something will happen in the long run." Speaking of this, the player went on to add.

   "I have a plan for the current situation, because we can see from the battle just now that the enemy's reinforcements are not as fast as we thought."

   "It's even a question of whether the enemy has reinforcements."

   "So combined with the known information, I think we can take a risk to distribute the Euglena and Corruptors around, and when the Euglena finds the enemy's reinforcement warship, it will immediately intercept it."

   "And the Thunder Beast Cyclops and Tier 4 cockroaches and a few Corruptors went in to attack."

   "It is very difficult for enemies with the attributes of these giant beasts to kill them, and some Corruptors buy time for Ultralisk by blocking their swords when Ultralisk cannot escape."

   "According to this routine, I am thinking that if we operate properly, we are very likely to defeat the enemy with zero battle losses. If we take ten thousand steps back, even if we can't achieve zero battle losses, the losses will definitely not be as much as our previous battle."

   At this time, after hearing the player's suggestion, everyone felt that the feasibility of this plan was very high. After all, in this space battle, when the technological strength gap between the two sides is not big, it is more about fighting for battle damage.

  Whoever has more resource reserves and who has less battle losses will win. Now players will definitely not be able to fight each other when fighting for resource reserves, but if they fight for battle losses, they still have a chance to fight.

   After some discussion in this way, the players decided on this set of combat ideas.

  However, considering that the high-value Thunder Beast and Cyclops are dispatched after all, the players are more cautious about the operation this time.

  Although this routine can minimize the losses of the players, once the car rolls over, the losses are really irreparable.

  So players are extremely careful about this game.

   Not long after, at a distance of about 30 light years from the enemy fleet, a group of players were controlling the Euglena to patrol the area they were responsible for.

   "Brothers cheer up and we will go out tomorrow. To ensure nothing goes wrong, we will patrol the areas under our respective responsibilities today again."

   "Damn, we're still on patrol. We've been wandering around here for a week, and some of the brothers randomly jumped around to search for the furthest ones and flew more than 200 light-years away."

   "I haven't seen the enemy after running so far. Basically, we can conclude that this star field is safe."

  "Don't take it lightly. Dangers often come quietly inadvertently, so we must not let our guard down until the last moment."

   "Okay, okay, everyone, stop complaining and persevere. Although our investigation is very hard now, don't forget that we are the type of arms with the lowest risk of making money."

   "That's the point. As long as the Euglena has evolved to the third stage and mastered the invisibility ability, it will basically not be discovered as long as it doesn't make waves."

   "The usual task is to investigate, and then a large number of evolution points will be credited, and auxiliary units like ours don't have to worry about battle damage. In general, they just need to be wretched and then it's over."

   "It's not in vain that I gave up the combat arms and poured all the resources into this. The rewards are really good."

   "This unit has been very popular since it came out, well, anyway, the auxiliary units are such special value-preserving." Speaking of this, the player seemed to think of something and asked everyone.

   "Speaking of this auxiliary unit, I remembered one thing. I don't know if you have paid attention to the new unit officially announced by the Chongchong community. It seems to be an auxiliary unit."

  Hearing what this player said, the others immediately recalled the new arms officially announced in the Chongchong community a few days ago.

   "You mean the one called the Swarm Host, right?"

   "That's right, that's the thing. I read the official introduction and feel that his situation is very similar to that of the Infected. The main reason is that the wretched troops hatched underground and came out to fight."

   "But compared to the infected, he doesn't need to devour other creatures, he can produce these bugs himself."

Hearing what the player said, one of them thought for a while and said, "Compared to the two arms of cockroaches and infected people, the prerequisites for incubating arms are a bit simpler, but this will also involve a problem that is How many and how strong is it hatching."

   "I don't think there is any need to buy this unit. Although he is also an auxiliary unit, he is more like an incubator and a cockroach, which are more combat-oriented auxiliary units than eye worms."

"The advantage of the unit is that it also has certain combat capabilities, but the disadvantage is also obvious, that is, this thing may be sent to the hinterland of certain enemies at any time to carry out latent operations. If it is not operated properly, it may be caught and destroyed by others. "

"In my opinion, if I really want to buy this kind of unit, I might as well buy an infected person. At least the virus of that thing has a wider range, and it is much safer to inject the virus than to inject the army. After all, you have a track record when you inject the army. "

"What you said is also reasonable, but if the virus enemy of the infected person has a high level of technology, he still has a chance to develop a solution before the virus spreads wildly, and for some special races, it can only kill them, not Converting that is also a flaw."

   "So its uncertainty is relatively large, and this kind of direct damage support does not have this problem."

   "I feel that this unit can take a look. If it evolves a few more stages and the strength of the unit it hatches is higher, then I think we can consider introducing a few in the future."

   In this way, the Euglena players discussed the situation of the new unit while scouting, and they also had their own opinions on this new unit.

  Of course, the reason why Jiang Yao launched this unit is naturally because it also has its own advantages.

  First of all, the swarm host, as the players said, did not have so many preconditions when he hatched combat arms.

  This also means that it will be easier for him to get started. Of course, there is another key point besides this point, that is, after evolution, the troops he hatches have the ability similar to anti-jumping.

  The swarm host with this ability perfectly fills in the current shortcoming that the cost of retaining swarms is too high.

  The current swarm wants to keep the enemy's warships, they can only use banelings to interfere in the area.

  Although this effect is also very good, it involves a problem. After all, the Baneling is a one-time consumable, and a lot of money will be invested in it in every battle, which undoubtedly increases the consumption of resources.

  After having this unit, this problem can be perfectly solved, and this unit has many other special abilities besides this auxiliary ability.

  (end of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like