Entertainment: My Game Life

Chapter 329: Fang Yuan's Ideal

Fang Yuan is not only guiding Jiang Xinghe to design and produce some games.

other people in the company.

Fang Yuan is also consciously leading.

For example, Wen Qiusheng and Li Jiale are currently in charge of other games.

Fang Yuan was guiding them consciously or unconsciously.

How to express a game idea that comes to mind, or a good idea or idea.

How to express it in the form of games.

How to make a high-quality game.

He Yunji, Tang Siyi, Jiang Xinyu and others before.

Fang Yuan only proposed the direction of game production, or where to think and optimize.

but did not speak directly to them,

"Oh, your type of game is called a development game, and 'development' is the core element of the game."

"You should set a specific object in the game, and plan the development route of the game, how to let players cultivate it, so as to gain a sense of accomplishment."

"Oh, this is a visual novel. You need to reduce the gameplay and increase the plot. You can set it."

Fang Yuan did not do this.

Not because of laziness.

Now Fang Yuan doesn't need to make these games lightly.

You only need to write out the game plan or concept draft.

If the content of the game is relatively large, Fang Yuan can also divide the game process into segments.

Finally, just write out the entire process of the player playing the game from beginning to end.

At that time, there will naturally be corresponding personnel to make it.

Fang Yuan can even exchange directly in the system if he wants.

There is no need to recall the previous game plot.

Just like copying lyrics, just copy and finish.

But this was not what Fang Yuan wanted.

Fang Yuan wants more people to participate in making games.

Feel the joy of making games.

besides.

There is another reason.

As a gamer in his previous life, Fang Yuan was still a professional player.

Definitely love playing games.

Rather than like to design games.

Designing games is not what I should do.

And most of the games that Fang Yuan has produced now.

In the previous life, I was tired of playing and playing badly.

Then recreate these games, just like restoring the previous games.

Even if the game is made.

Fang Yuan didn't have much thought to try again.

Fang Yuan understood now.

Why some people don't like spoilers.

In Fang Yuan's previous life, he didn't feel anything about spoilers.

Even if it is a brain-burning mystery novel or a mystery movie, even if someone tells Fang Yuan what the final truth is.

Which one is the murderer?

What is the final outcome?

Or why does a person who is obviously dead appear again in the end.

Even tell Fang Yuan all these contents.

Fang Yuan is also acceptable.

These movies and novels are still worth watching.

After all, the process in the middle and how it was discovered are quite fascinating.

Fang Yuan can also look for relevant evidence based on the existing results.

Try to find clues hidden in the story.

This is also an interesting thing.

But now something is different.

These games are made by themselves.

My own understanding of this game is the second.

It is estimated that no one dares to recognize the number one.

Very clear about every aspect of the game.

How to quickly clear customs?

Are side quests necessary?

How should the BOSS be fought?

Is metaphysics added to the game?

What method do you use to kill the BOSS and get extra rewards?

And what's the final outcome?

Is the fate of the protagonist a comedy or a tragedy?

Which characters in the game will die?

Fang Yuan knew everything about it.

The game has not started to play, and the sense of anticipation is gone. .

Recalling the previous game production, this game is cleared.

Not arousing any interest at all.

It's as if you designed a Sudoku.

Then you erase part of the number.

Complete the Sudoku of your own design.

But in the process of designing Sudoku, you derived it all.

You can say that this Sudoku is very clear.

It can't be experienced as a brand new game at all.

This is no joke at all.

Forced to play this game.

As if he was lying to himself.

It is not clear whether other game designers have such sorrow.

But Fang Yuan has such sadness.

I look down on garbage games and don't want to play them at all.

A gamer who is used to playing triple-A masterpieces, you let him play online games that can automatically hunt monsters and fight beasts.

Can't play at all.

And the game designed by myself.

Can't arouse interest in playing games.

Perhaps the only games that can still be played are MOBAs, or open sandbox games.

But even if it is League of Legends, it is still DOTA, or StarCraft.

Fang Yuan has to wait for the player's level or understanding of the game to reach a certain level before Fang Yuan can play this type of game again.

After all, for someone like Fang Yuan who has experienced various versions and is familiar with various tactics.

Neither the operation nor the understanding of the game is on the same plane.

Playing these games, Fang Yuan is like abusing vegetables.

Fang Yuan's heart.

Still a heart that wants to play games.

It can also be said to be a dead house heart.

Most of the time, I just want to stay at home.

Play games, watch movies, listen to music, chase novels, and it’s best to walk the dog and pet the cat.

Such a day is Fang Yuan's ideal.

It's just that at present, there is no way to realize Fang Yuan's ideal.

So bring them up.

Design some brand new games for yourself to experience.

Write good novels and make good movies.

This is the most correct path.

After deciding on this idea.

Fang Yuan decided to make some instructive game works.

The production of the game "Stanley's Parable" is not difficult.

But if you want to make this game meaningful, then it is not so easy to make it.

The game uses a first-person perspective.

The first person is called the perspective, which is the "game character perspective".

The sense of substitution in the game will be stronger.

There is an illusion of 'I am the character in the game'.

"Stanley's Fable" is a full-process meta game.

Narration will exist throughout the game.

Players are exposed to this type of game for the first time.

You will be amazed by these novel settings.

"Oh, it turns out that the game can still be designed like this."

It will bring players a strong sense of freshness.

But once the player gets used to the narration, watching the narrator follow him like a shadow, he can't get rid of it.

But it will feel a little boring.

Even feel boring, boring, disgusting.

"This narration is so annoying."

"Why can't this narration be canceled or blocked?"

"The game designed by that designer is so disgusting."

"Fuck, this narration is still going on."

"It doesn't matter if you don't play this rubbish game."

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