Entertainment: My Game Life

Chapter 394: Spiritual Exploration VR Version

In the previous life, "Talk the Spirit" was a mobile game.

The size of the game is only a few hundred MB.

The interface is very simple.

It is the scene picture plus background music, plus the corresponding text.

The way of expression is only pictures, words and music.

in the game.

When the player is driving at night.

A strange video was captured.

Haunted by ghosts in red.

Players go through different options.

Find clues along the way and dig out the truth of the matter.

Save your own story.

"Detective Spirit" is a kind of visual novel.

However, in the game, elements of horror have been added.

In visual novels, what really attracts players is the plot.

The beginning of the previous life "Marrying the Spirit" was really amazing.

The suspense of the design can also attract players to explore.

People like it very much.

Overall, the story at the beginning of the game is really well done.

The successive strange events aroused people's heart even more.

It is also full of fantasy.

But it might be too big a start.

Added too much content.

As a result, in the middle of the game, the story of the game began to be a bit messy.

As for the end of the game.

It can be said to be a bad ending.

Come in to play the game with a happy mood.

Finally exited with disappointment.

This is definitely not the result Fang Yuan wanted.

After Fang Yuan wrote out the general plot of the game.

The details will be completed by relevant personnel.

Make every lead, every route.

Each has its own meaning.

Make the whole story more complete.

Every branch, every choice of the player.

All lead to different endings.

Possibly tragic.

It could also be a happy ending.

Players need to search between choices again and again to find the option you think is the most correct.

Every choice is full of tension.

After completing the plot of the game, all that remains is to create an atmosphere that makes players feel horrible.

If you want the player to feel terror in the true sense.

If only in the form of pictures.

Unless it's at night, in someone's house.

Turn off all the lights to play.

Otherwise, players will not easily feel the horror atmosphere.

It is also impossible for players to immerse themselves in the horror atmosphere of the game.

Horror games aren't scary?

What kind of horror game is that?

Wouldn't it be better to just do a text adventure game?

I want to immerse the player in the horror atmosphere of the game.

The best way is to make it into a VR game.

The current technology has matured.

Fang Yuan naturally made "The Night of the Spiritual Marriage" into a VR-type visual game.

Not just relying on a scary picture and scary game music.

After all, it only relies on scary pictures, coupled with the surprised expressions of the characters.

The impact presented is not high.

certainly.

If the player is halfway through the game.

among the screens.

Suddenly a ghost picture appeared.

Without any precautions.

A ghost picture suddenly flashed out.

It's a very scary ghost picture.

Originally at night.

It's already scary when something suddenly appears.

Let alone a ghost picture.

This will definitely achieve a terrifying effect.

Let the player scare the pigs out on the spot.

Don't talk for three minutes.

Give her half an hour, and she may not be able to recover.

But Fang Yuan did so directly.

It's totally an act of killing.

This is a game, and it will definitely not pass the review.

And after making it into a VR game.

At that time, the player will bring the VR device.

You will feel like you have lost touch with reality.

At this time, the player will fully see the scene inside the game.

The eyes are full of internal scenes of the game.

You can clearly see various details inside the game.

And it will also be based on the player's line of sight.

Skip some options.

Like you have several scenes in front of you.

Originally, the system would prompt you to choose a scene to observe.

But the system will judge what scene you are observing based on your gaze and your movements.

Then the system makes corresponding changes.

Because of this many game options.

It's easy to get players out of the game.

This is undoubtedly telling the player,

"You're playing a game."

"You are not the protagonist of the game."

But because of these options prompts are reduced.

Players will slowly become their own game protagonists.

Put yourself in the game completely.

Play horror games like this.

It will naturally be more emotional.

Also more able to experience the atmosphere of terror.

Play the game like this.

It was as if he had time-traveled to the protagonist of the game.

As the protagonist of the game, solve puzzles one after another.

When wearing a gaming helmet.

You seem to be out of the real world.

into the game world.

In the ears, eerie music sounded from time to time.

Still heard the wind at night.

There will also be the sound of your heartbeat.

He could also hear his partner's heavy breathing.

These are all very real.

If your windows are open.

The time when the wind blows outside the window.

The cool cold wind will gently blow on your body.

wrapped around your feet.

Wander around you.

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