Entertainment: My Game Life

Chapter 395 Motion Capture

Fang Yuan glanced at the mission clues roughly.

It has perfected many unhandled plots in the previous life.

Although it can't be said to be perfect.

At least an explanation was given.

Rather than being unclear, I feel that the story has some loopholes and the plot is a bit procrastinated.

After all, Fang Yuan's plan is to make "The Night of the Spiritual Marriage" into a horror game.

Then the main line is naturally to solve the clues of the mystery and unfold the main line of action.

"Marrying in the Night of the Ghost" has a favorability system.

The game is late.

It will also enter the love cultivation mode.

And this time.

If the plot development of the game starts to revolve around love, some plots will be developed.

The main character in the game.

Show affection to each other.

Who can stand this sour smell.

This kind of plot will also lead to less tension for players.

Ahead is not an atmosphere of terror.

Suddenly it turned into the sour smell of love.

Some players find it embarrassing.

if.

The heroine of the game is beautiful and very good looking.

This is not unacceptable.

But if you change it like this, it will break away from the theme of the game.

Even if you want to increase your favorability.

It should also be integrated with the mainline.

After all, the favorability of the heroine of the game is related to the ending.

Therefore, the main line is the action to solve the mystery.

Other storylines that don't have much impact on the plot.

For example, the stories of some other characters.

becomes a branch.

Most of the players are playing the game.

All take the fast track.

Some information is meaningless to the player.

They're also less inclined to focus on anything other than the main thread.

visual game.

Originally, it was explained with a lot of words.

Players are not interested.

Still explaining.

This will annoy many players.

It's like you have a conversation with an NPC inadvertently.

But just accidentally pressed the wrong one.

It's not about canceling the conversation directly.

You can't leave directly either.

I must say the last sentence: nothing, goodbye, before I can leave.

There is also a saying in reality.

But this kind of operation is placed in the game, isn't it bullshit?

If players are interested in this.

You can also choose to take a branch line for a detailed understanding.

There are more than 20 kinds of endings in "The Night of the Ghost Hunters" produced so far.

In the previous life, "Marrying in the Night of Probe" had some endings, which were deleted later.

Different choices will lead to different development of events.

There will also be different routes.

The ending is also different.

And the most difficult ending is to explore the spirit.

Know the whole truth about the whole thing.

If the player quickly clears the level after the perfect ending.

Naturally, there are also some places that are not very clear.

Players will have the option to re-enter the game.

Take a look at some of the missed stories.

I want to hear the stories of other characters.

Also, if the player plays carefully enough.

Seriously think about some clues of the game.

It will feel confusing, but it is not explained clearly in the game.

Because there are four stories in the whole series of "Detective Spirit".

There is only a second story in Night Marriage.

The first story is "The Compass".

There is nothing wrong with the script or the storyline of the game.

That step is to dub the characters of the game.

besides.

The heroine of "Marrying the Spirit Night" is called Tianxia.

Is a resident singer.

in some endings.

The world can sing.

If you play the game, you haven't seen the plot where the world sings.

That just means you don't know how to pick up girls.

Favorability has not been brushed up.

The world disdains to sing to you.

And this song is called "Talk to Myself".

Although Fang Yuan has forgotten this song.

But with the help of the system, this is not a difficult thing.

Fang Yuan directly chose to exchange.

Then a memory appeared in my mind.

Fang Yuan picked up the pen on the table and quickly wrote it down.

time is too long

Difficult to expect from afar

Xiaoxuan window

bright moonlight

Where is it reflected

After writing the song.

Then there is the voice acting of the characters.

After all, if you use the VR side to run.

The characters in the game are all three-dimensional.

Impossible to take a chat bubble out.

Write in the box what the character is going to say.

This is a little too dramatic.

Fortunately, Houlang Company has maintained a good cooperative relationship with most of the voice actors.

The dubbing of the characters is naturally not a problem.

In addition, Beard, the head of music in the company, is also very reliable.

The background music of the game should have been dealt with long ago.

As for the 3D scene of the game, it has already been built.

The only difficulty is the expressions and movements of the characters in the game.

This is much more troublesome.

After all, you want to get a better immersive experience.

The expressions and movements of the characters are not like game scenes such as houses and floors.

All you need to do is build a shelf.

Then just render.

Add a million more details in the later stage.

can come to life.

But the actions and expressions of life are different.

Awkward movements, or some wrong mouth shape.

Players can easily spot it.

Rich character expressions are naturally indispensable.

Only then will there be a sense of reality.

Not just a paper man.

Character facial expressions, gestures and demeanor.

To achieve a real-life effect.

It can be done using a computer.

But not perfect.

As long as players observe carefully, they will find many detailed problems.

After all, the mouth shape is wrong when speaking.

Sometimes the expression is too exaggerated, or the expression is not in place.

Especially Xiwei's expression.

All are adjusted little by little by hand.

If it's just a one or two minute clip it's fine.

But the whole game went down for several hours.

The performance of game characters, like reality, is changing anytime and anywhere.

Little by little.

This is simply not finding something to do for leisure.

It's okay if you just do flat animation.

All it takes is a few drawings.

Or there is an action of opening your mouth to speak.

But this certainly does not meet the definition of a boutique game.

In the previous life, when many game companies produced triple-A masterpieces.

Animal capture techniques will be used.

Motion capture, as the name suggests, is to capture the movements and expressions of real people when they speak.

There are also details of all aspects of the whole body when walking, rock climbing, running, and jumping.

These actions and behaviors will be recorded with instruments.

And transform it into character data in the game.

The effect of the game is done in this way.

It looks more real.

Much better than adjusting bit by bit.

This technique was first applied to movies.

For example, "Nezha: The Devil Boy Comes into the World", "Jiang Ziya" and so on, which were popular some time ago.

have used this method.

In addition, blockbusters such as "Ready Player One" and "Avatar".

All of them use motion capture technology.

Fang Yuan will naturally set up a motion capture department.

After all, it doesn't matter whether it's "The Night of the Ghost", "After Tomorrow" and "Resident Evil" that are currently being produced.

Or the triple-A game after that.

Motion capture is used.

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