Game development giant

Chapter 16 Brainstorming

"The little princess Ada stole the sacred geometry of the kingdom because of curiosity. This seemingly harmless behavior caused the entire kingdom to perish. The princess who understood her mistake started a journey to return the sacred geometry, asking for forgiveness and forgive."

"By this time it is too late. The undead of the people in the land have turned into crow people, wandering around in the kingdom, being bound, unable to leave this land."

"On the way to return the geometry, I met the helper totem. When Princess Ada passed by the royal tomb, she presented flowers to the king, confessed in pain, and vowed to return the geometry. After all the geometry was restored, the people of the kingdom saw the little princess. Ada's actions forgave the little princess Ada, and the crow people have also become colorful birds."

The plot of "Monument Valley" is very simple, and even the previous producer did not conceive a complete story. In addition, Li Yuanhang only wrote an outline for the plan, so everyone quickly read it.

Everyone looked up at Li Yuanhang. They didn’t feel any surprise after reading the plan. After all, it was just a brief plan and a conceptual design draft of the scene and the protagonist. It is difficult for people to see that this is a Another world has amazed countless players' masterpieces.

Li Yuanhang opened the mouth and said: "You have seen the plan, and everyone can put forward any ideas. This is the first brainstorm for the "Monument Valley" project."

Generally, a regular game company has several processes for each new game before the project is established.

The first is market research to determine the potential of this type and style of games and so on.

The second is creative management. When brainstorming meetings are held, everyone must come up with their own ideas and opinions to gradually fill up the skeleton of the game.

The third is to write a plan, so that everyone in the development team has a general understanding of the project to be developed and has a clear goal.

Finally, there is market analysis. The most important thing is to determine the target customer, that is, whether the game is for core players or ordinary mass players, and then estimate the development cost and so on.

If the result of the market analysis is good, the game can start the process of formal production. For example, the art, planning, and program write requirements analysis books and determine the timetable (such as when to complete the demo version, etc.).

These processes are not set in stone. Some processes can be streamlined according to actual needs, or the order can be reversed. The larger the game company, the more attention to these processes.

On the contrary, the studios that have just started their own businesses don't pay much attention to these processes. Some founders don't even know that there are these processes. They are all based on an idea and a passion to make the game.

As for the positioning of the game, the target group, and whether players are willing to pay, they have never considered it.Wishfully, I feel that what I am doing is a good game, and players should also like this game, dreaming that the game will quickly gain millions of sales once it is launched...

Li Yuanhang is now not only the owner of the studio, but also the studio's producer and chief planner. Naturally, he can do whatever he wants. Compared with his previous life, he was also angry with the company's leadership after he was angry with investors. This is a world of difference.

...

This time the brainstorming was considered a great success.

The core gameplay of "Monument Valley", Li Yuanhang, has been established, coupled with the careful preparation of Wang Xiuqin and Zhang Yunhai and other early recruits for half a month, it can be said to be very complete. This time there is more brainstorming. It is to check the omissions for this plan.

After more than three hours of continuous discussion, the plan for "Monument Valley" is almost perfect. If there is nothing unexpected, it will be developed according to this plan.

After the plan was completed, the development schedule of "Monument Valley" was roughly determined.

Because of the simplified version of the fantasy game engine, programmers are very optimistic about the development progress of "Monument Valley". It is estimated that the first version of the demo will be completed in two months, and the A test will be completed in three months and two months. After the completion of the B test, it will be officially launched.

The entire development process is estimated to be seven months, and the development cost is estimated to be less than 4 million.

In the previous life, the main body of "Monument Valley" plus the expansion package "Forgotten Coast", the total development cost was as high as 1.4 million US dollars, and it took 84 weeks to polish the game.

Li Yuanhang's cost and time are much lower than the original version, except that as a traverser, he knows what the final form of "Monument Valley" looks like, which reduces a huge amount of trial and error costs.

Another reason is that domestic labor and outsourcing costs are much lower than those in foreign countries, and Li Yuanhang can also redeem applications in "Game Development Giant", which can also effectively reduce costs.

Li Yuanhang is confident that he can make "Monument Valley" even more beautiful than the original version with half the cost and time of the original version.

"Well, that's it for today. Thanks for your hard get off work, everyone. Don't be busy going home after work today. I invite you all to go to the Sovereign Hotel for dinner. It will be your reception banquet."

Li Yuanhang shook his sore neck. He has been in a high-intensity and active state for more than three hours, making his spirit look a little sluggish: "I hope that the demand books of various departments will appear in my office the next morning. On the table, that's it, everyone is gone."

Hearing that they were going to the Sovereign Hotel for dinner tonight, everyone was packing up and whispering to the people next to them, their faces couldn't help showing excitement.We must know that although most of the people earn a lot of money, they rarely go to such high-end places to spend. It is rare to have a boss treat, and they are naturally full of expectations.

Lin Qiang, the back-end program, has been at work for half a month, and he is familiar with Li Yuanhang. He smiled and asked, "Boss, can we order food at will?"

Zhao Qiaoyi echoed expectantly: "That's right, I heard that the bluefin tuna sashimi in the Sovereign Hotel is delicious, I have never eaten it..."

"Zhao Qiaoyi, don't think about the bluefin tuna sashimi, you guys are going to eat me down." Li Yuanhang looked at Zhao Qiaoyi with a look of regret, couldn't help but smiled, and then said, "Don't be too much. Disappointed. Today I ordered a seafood buffet. I definitely don’t have bluefin tuna, but there should be bigeye tuna and Arctic shellfish, which are enough for you."

Zhao Qiaoyi smiled suddenly: "Bigeye tuna is also good, thank you BOSS."

Li Yuanhang waved his hand: "Everyone takes a taxi to the Sovereign Hotel after get off work. Please remember to give me the receipt or the screenshot of the payment tomorrow. I will reimburse you and go back to work at my desk if I have nothing to do."

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