The G3 exhibition is being held in full swing, and the members of the G3 review committee this year are meeting in a conference room.

"Regarding the best strategy game of the year, two have entered the final list so far. Now everyone is starting to vote on which game is the best strategy game of this year."

At the top of the conference room sits a gray-haired old man. He is the chairman of the G3 Organizing Committee Robert. On the projection screen behind him, the logos of the two games each occupy half of the position, and the text below one of the logos is "PlagueInc.".

The best game selected by G3 every year can be said to be the vane in the minds of players. Until this year, the quality of the games selected by G3 is guaranteed. Although it may not meet everyone's taste, it is difficult to pick. What's wrong.

In order to ensure the fairness of the selection, the selection of G3 is composed of three parts. The first is the live audience voting. The game with the most audience votes can get 30 points, the second place has 20 points, and the third place has 30 points.

The second is media scoring. In the annual selection G3 will invite world-renowned game media to score the top three games for the audience to vote, and once again eliminate the game with the most ratings.

Finally, the judging committee will vote to determine the ownership of the best game. In order to ensure that the judging committee will not be bought out as much as possible, the members of the judging committee will have variables every year.

The judging committee has a total of eleven people, four of whom are from the G3 Organizing Committee, and four of them are randomly selected well-known figures in the game industry to temporarily serve. For example, a game program such as Conner is a temporary hired member this year.

The last three people are also temporary members. They may be celebrities, rich people or public figures.

These temporary jury members will try the last two games. They may be experienced gamers or they may not know anything about the game. They only vote for the game they like. Which game has more votes is the best game of the year .

Soon the result of the voting came out. Robert seemed a little surprised. He muttered to himself: "This year's exhibition is finally a bit lively..."

...

The three-day G3 exhibition soon ended. The booth of Kaixia Network suddenly emerged and became a dark horse this year. Many people were amazed by the fact that Huaxia Games, which had been silent for many years, finally made two interesting games.

And that's it. Not surprisingly, the heat brought by G3 will disappear in at most a week, and at most, the name Shinhwa Studio will be familiar to players in the world.

The closing ceremony of the last day of G3 was not hosted by Robert, but a well-known host was specially invited to the TV station. The closing ceremony not only excited the players on the scene, but also attracted many people who did not dare to go to the scene to watch the live broadcast. Because the best game of the year is announced at this time.

After a burst of hot singing and dancing, the host walked onto the stage, first gagped and said a few humorous opening remarks, and immediately entered the awards session.

The three of Li Yuanhang stayed with Liu Yong and they all knew in their hearts that although "Plague Company" was a good game, but the opponent was too strong, and the chances of winning the prize were extremely slim.

China has not won any awards in G3 for a whole decade!

Now that he understands that he will not be awarded, Li Yuanhang's mentality is very relaxed, and he should study with the prince!

The first to be awarded is the best game music, best editing, and best game screen technology awards. The winners are all world-wide game manufacturers. After all, most independent games have no money and no time to do this. Something imaginary.

The first award after the technical awards was awarded was the best strategy game of the year. Li Yuanhang didn’t pay attention to what the host said. He suddenly heard enthusiastic applause from all around, Kaixia and people from Shinhwa Studio They clapped each other in celebration of ecstasy. Liu Yong gave him a warm hug and said loudly: "Mr. Li, "Plague Company" has won the award, and the best strategy game of the year is your "Plague Company"!"

Only then did Li Yuanhang come back to his senses, "Plague Company" won the award and became the first game to win awards on G3 in ten years.

Li Yamei pushed Li Yuanhang: "Yuanhang, why are you still in a daze? Go up and accept the award!"

Li Yuanhang feels particularly unreal, as if a domestically produced movie in his previous life won the Oscar, he walked onto the stage to the warm applause and whistles of countless players.

After receiving a gold-plated trophy and a certificate from the host, the host smiled kindly and said: "Li, I know that you are a game producer from China, and your game has won the best game of the year. A good strategy game, what do you want to say about it?"

Li Yuanhang was holding the trophy and the certificate. He had never thought of winning the prize before, let alone preparing the acceptance speech in advance. It took more than ten seconds in his blank mind to slowly organize the language, and he was not fluent in using it. Slowly said in English: "It was really beyond my expectation to be able to get this award. I didn't have any expectations for the award..."

"Now I want to thank my parents and all my relatives. It was their encouragement that allowed me to embark on the road of game production. I also want to thank everyone in my studio for their help that made me go. To today."

"The last thing I want to thank is all the players who have followed and supported me. It is with your support that I can stand here and get this award. Thank you very much."

Li Yuanhang bowed deeply to the audience and continued: "In the time to come, I will bring more high-quality games to all the players who support me. Thank you, my speech is over."

...

G3 is a grand event for all players in the world. In China, even the vast majority of people will never know Santa Monica in their lifetime, but it does not prevent them from paying attention to G3's intelligence.

So when the "Plague Company" won the award for the best strategy game, even if the local time in China was only about six in the morning, it caused a huge sensation.

China hasn't won an award on G3 for ten years, which makes players eagerly look forward to having a domestic game win even a technical award on G3.

Ten years later, a domestic game finally made it!

The Internet is full of players expressing their joy. Game media such as "Game World" pushed this news on Weibo for the first time, and immediately received a large number of player comments.

"Ten years, and finally a domestic game has won a prize on G3, tears are in my eyes!"

"Yes, ten years ago, the game developers made mobile games, and ten years later they made mobile games, but no one has settled down to polish the game. I don't think we can see the recovery of domestic games in this life."

"Upstairs it is too early to say that domestic games will recover. After all, there is only one game like "Plague Company". Most of those independent games are really hard to describe. Some good independent games are limited by capital and technology. satisfaction."

"Plague Company" won an award? But when I think about the quality of this game, I can expect to win an award."

"Who can tell me what game "Plague Company" is, can it be played on mobile phones, and where can I download it?"

"Let me give you some popular science. "Plague Company" is a strategic mobile game owned by Shinhwa Studio. It can be downloaded on almost all platforms at present, and it needs 5 yuan to buy..."

"Besides "Plague Company", Shinhwa Studios has another game called "Monument Valley" in testing. I was fortunate enough to get an activation code. Let’s put it this way, this year’s "Monument Valley" has not been released yet, otherwise G3 players have to come up with an award to "Monument Valley."

"The Shinhwa Studio is really awesome!"

In a heated discussion, "Monument Valley" was launched in China at a price of 18 yuan. Currently only the first ten levels of Ontology, the following eight levels of "Forgotten Coast" and "Ada's Dream" are on sale. The five levels will be sold as DLC.

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