Game development giant

Chapter 32 New Game

On the second day, the game world’s interview with Li Yuanhang went to the most conspicuous part of the homepage of the website. The title was "From Unemployment to Self-employment: A 25-year-old young man embarked on a counterattack with two games"

This interview is a type of text and pictures. Open this interview at one point. Below the title is a bust of Li Yuanhang, which is very conspicuous.The interview first introduced the general situation of Shinhwa Studio and its two games, and then let the players know the content of the interview in the form of dialogue.

The game world is worthy of being the most well-known game media in China. Not long after the interview was posted on the homepage, it attracted many players to watch.

"Fuck! Is it because my eyes are not good enough to read it wrong or the writing is wrong? "Plague Company" was made by Li Yuanhang alone? And it only took more than three months?"

"Madan, I passed by with my colleagues, and I have participated in the development of no less than ten games. I have not even completed my small goal. I have no face to see Jiangdong father!"

"Is this really a small goal? I think it's just an astronomical figure, right? I don't even have the qualifications for extravagance!"

"Boss Li, are you still a messenger? I'm a senior system planner with many years of experience, and I have a variety of mobile game development experience. Guiqiu come to Shinhwa Network to work!

"Less overtime, high wages, more dividends, good benefits...This is my dream job, boss Li, are you still in trouble?"

"Boss Li, are you still sending someone there? +1"

"Boss Li is really a god and man. The previous "Plague Company" can be regarded as the top domestic independent game, and the latter "Monument Valley" is even more stunning. The graphics and gameplay are impeccable, and I can't put it down."

"Monument Valley is the best mobile game I have ever played. There is no one. If there are shortcomings, it is too short."

"It's too short +1."

"I'm the only one who noticed that Boss Li is still a handsome guy?"

"How big is the psychological shadow of the boss and HR now?"

...

Li Yuanhang looked at the comments with enthusiasm, and the more he read, the more he felt something was wrong. The more the comments came, the players almost unanimously called him "Boss Li".

The problem is that we are not the unscrupulous Boss Li in "Bears"!

Li Yuanhang wanted to post so that the players should be called. After thinking about it, forget it, just as an unsolved mystery in the animation of the previous life has been solved.

After reading the comments of "Game World" for a while, Li Yuanhang looked at the development record of "Monument Valley" and felt that the studio staff had entered the state, even if they did not participate, they could complete the last two levels.

Feeling a little boring, Li Yuanhang opened the computer's mind mapping software as usual, this time to select the studio's next game.

Li Yuanhang has already considered very clearly. Because he has only mobile game development experience in his past and present, he will not easily transform to make PC and console games without sufficient funds.

Li Yuanhang's plan is to continue to develop two mobile games. At this time, the funds are basically enough for him to learn while transforming the PC-side game, and then step by step towards the goal of 3A games.

In the past life, why couldn't the whole of China make a real 3A game?

The first is that companies with capital and technology disdain to develop 3A games that are difficult to please. Companies that really want to make 3A games are limited by a series of factors such as funding, technology, market, and version number. Independent game studios are even more powerless, and making their own small-cost independent games may not be able to recover their investment.

More importantly, most of China's gamers would rather spend a lot of money on online games than buy domestically produced games that cost dozens or hundreds of dollars. The market has demand for domestically produced 3A games but not just needs, which discourages some powerful companies. .

Take the game "Gu Jian Qi Tan 3" for example. The research and development cost is roughly 30 million, and the publicity fee is 20 million. The sales volume in the past two years has been 1.3 million. Even if the number sold at a discount is not counted, the full deal is gross. The profit is only about 124 million.

These gross profits are first taken by the platform business by 30%, and the steam platform also has a withholding income tax, up to 30%. Let's even consider it as 6%, which means that each 98 yuan will take 35.28.

The remaining publisher Net Yuan Shengtang takes about 40% to 50%, and we calculate at 50%. For every game sold, only 31.36 can be obtained by Candle Dragon.

This does not include all kinds of domestic taxes. The actual amount of Zhulong should be less than 30, so it seems that it has recovered the research and development costs and has a surplus.

But this is only the ideal situation. In fact, how many of the 1.3 million copies of "Gu Jian Qi Tan 3" were sold at a discount. No one except the publisher and the developer knows this. The discount rate should be very high. High, at least not less than 50%. In this way, whether the candle dragon can recover the cost will be a big question mark.

Li Yuanhang took back his thoughts and sighed the difficulty of domestic stand-alone, and then put these aside and began to screen the next game for Shinhwa Studio.

After choosing to choose, Li Yuanhang feels that there is no particularly suitable game. Is there only one original game?

Li Yuanhang thought for a while and rejected this idea. It's not that the original game is not good, but that this kind of game has not been tested by the market. No one knows whether the player will pay for it, so he should be steady and wait for the studio to develop. Well, consider these.

I walked to the window and looked at the scenery. Since I couldn't figure it out for a while, Li Yuanhang didn't plan to continue racking his brains. Anyway, he won't start setting up a new game until after the Spring Festival. It's still early.

At this moment, all the lights suddenly dimmed. Li Yuanhang turned his head and saw that his computer was also shut down. He was stunned for a moment before he realized that it was a power outage.

As everyone in Shinhwa Studio walked out, Zhao Qiaoyi cried and said, "Oh my God, why the power went out suddenly? The original painting I just painted hasn't had time to save it. Today is nothing."

Chen Yuting gloated and said, "Fortunately, I just saved it, otherwise I would have done nothing today like you."

Li Yuanhang was also very helpless. Although the rent was cheap in the residential building, he suffered heavy losses if he was unlucky in such an unexpected situation. Today this is considered to be very light, and it seems necessary to move to the office building as soon as possible.

Li Yuanhang saw that he was about to get off work, and he said, "I don’t know when the power outage will come. That’s it for today. Let’s get off work first. Lin Qiang, you guys in the dormitory, I feel like buying candles. Come, otherwise if you don't call at night, you will only be blinded..."

candle?

Before he finished speaking, Li Yuanhang suddenly had an inspiration, and the next game in the studio was finished!

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